Monday, 4 April 2011
A sneaky animation...
I have been thinking about developing a good characterised walk to accompany my standard walk cycle. I feel that the latter is at a good level and therefore have a little time to create a more entertaining walk. I wanted to try a sneak based on Richard Williams principles and I really like how this has come out. Though I stuck mostly to the aforementioned's guidelines, I found that a little head turn gave a greater sense of worry.
Sunday, 3 April 2011
Friday, 1 April 2011
Working in the tram lines...
Step 1.
Step 2.
Step 3.
Step 4.
Striking developments...
Step 1.
Step 2.
Step 3.
Step 4.
Lifting it further...
Here I have continued with the "cartoony" acting piece and given it more of an ending.
Starting to pick things up...
Here is my first effort at the lifting sequence. I think this has a good sense of character to it, and though perhpas does not stick rigidly to my reference footage I do believe it makes quite a nice characterised piece. However, now after having been shown Softimage's rotoscope tool I will perhaps attempt a more realistic animation.
Friday, 25 March 2011
Breaking Down the Reference Footage
Here is the reference footage that the above was taken from. Though no Oscar contender I believe my acting is suitable to develop into animation using the Moom character. In this piece I intend to drag out the lift a little more to create a greater sense of how heavy the object is, as well as perhaps begining with a little stretch and eyeing-up of the object to enhance the character.
Saturday, 19 March 2011
Walking Funny
After developing a standard, realistic, yet slightly boring walk, I began to think about adding more character. I really enjoyed this and find Softimage a great piece of kit.
Tuesday, 15 March 2011
Bringing in the Arms
Im pleased with this walk, it looks relatively natural and realistic despite the obvious cartoon nature of our character, and it was simpler to achieve than I expected. So I went on to have a little fun with characterised walks, which I shall post in due course.
Friday, 11 March 2011
Developing Steps
Thursday, 10 March 2011
Shuttlecock Bounce
Based on this footage I developed a reference sheet, as with the other bonces:
Sunday, 6 March 2011
Walking Further
Friday, 4 March 2011
Learning to walk
Tuesday, 1 March 2011
Sunday, 27 February 2011
Bouncing Balls
Monday, 21 February 2011
The Ball and the Wall
We were asked to animate a ball desperate to see over a wall and here is the result. We began to learn about the curve editor as an animation tool, though in the end my piece worked well without the use of said tool, perhaps defeating the point of the excercise. Nonetheless I am pleased with the result and its another step forward in the world of Softimage.
*I thought it looked funny from the otherside of the wall so decided to post that here too.
Wednesday, 16 February 2011
Softage: The Sequel
Again, this may take a while to load. This is my second attempt at animating within Softimage. In this shot I also included a camera which was enjoyabe to play around with having got to grips with the animation of the ball. This was harder than the previous 'Croquet' piece as the ball not only had to move horizontaly but vertically too, and along a curve. This just meant adding extra keyframes and making sure the ball was touching the ground throughout! I tried to have the ball speed up down the slope as to make it a realistic movement.
Friday, 11 February 2011
Softimage: The First Animation
It may take a while to load, but here is my first attempt at Softimage animation. Given preset objects to play with, the target was to animate the croquet club(?) hitting the ball, however as I felt like experimenting and enjoyed playing with the software I took it a little further.
Thursday, 10 February 2011
Monday, 7 February 2011
Mr. & Mrs. Potato Head
Saturday, 5 February 2011
Today at University I played with Mr. Potato Head
In all seriousness this was a good task to get used to navigating three dimensions. Initially this was a little tricky, for example, from one angle Mr Potato Head's hat sat nicely atop his spud head yet as I used the newly learned shortcuts to swing the camera around it was actually nowhere near his head, a trick of the eye. But with a little time the putting together of pieces became a little easier and I look forward to positioning the tasty couple in some kind of comic way, and posting the results over the next week.
you have saved our lives: we are eternally grateful.
And so it begins...
thats all folks.